Upload your 3D model, apply intelligent AI rigging, and export animated characters ready for games, film, and VTubing.
How it works
Drag and drop any GLB or GLTF character model. Supports humanoids, creatures, robots, and more.
Intelligent skeleton placement and bone weighting. Pick from a library of animations or retarget your own.
Download animated GLB files ready for Unity, Unreal, Godot, Three.js, or any 3D engine.
Capabilities
Automatic bone placement for humanoids, quadrupeds, birds, dragons, and kaiju. Intelligent bone weight calculation with envelope and distance-based solvers.
Browse and apply pre-built animations. Retarget animations from other models. Preview in real-time before exporting.
Export to Unity, Unreal, Godot, Three.js, and more.
Humans, robots, animals, dragons — not just bipeds.
Fine-tune bone positions with undo/redo support.
Get started
Drop a file to start rigging and animating, or validate existing animations on your model.
Upload a GLB or GLTF model to start editing, rigging, and animating.