PluginsCocos Creator

AFK AI for Cocos Creator: Auto-rig extension

Rig and animate a model without leaving Cocos Creator. Select it in the Assets panel and click Rig. About a minute later a rigged, animated copy appears next to it, added to your assets.

Version 0.1.0 · 28.6 KBafk-ai.zip
Runs on Windows and macOS

Three steps, inside Cocos Creator

  1. Cocos Creator

    assets > models

    hero.png
    hero.glb
    1

    Select your model

    An .fbx, .glb or .gltf in the Assets panel, or something inside it, like its mesh.

  2. Cocos Creator

    AFK AISign out

    you@example.com · 2 rigs left this month

    Body type
    Human▾
    All animationsRig only
    FacingAuto ▾
    Rig

    Rigging: adding the animations…

    2

    Click Rig

    In the AFK AI panel, pick the body type and click Rig. The panel shows the upload, the rigging and the download.

  3. Cocos Creator

    assets > models

    hero.png
    hero.glb
    hero_rigged.glb
    Idle_A
    Walk
    Sprint
    Jump_Start
    3

    It's in your assets

    A rigged .glb appears next to the original with its animations, selected.

Install

  1. Download afk-ai.zip. Don't unzip or rename it: Cocos Creator names the extension's folder after the file.
  2. In Cocos Creator, open Extension > Extension Manager.
  3. Choose Global to have it in all your projects, or Project for just this one. Click + and pick the zip.
  4. Click Enable next to AFK AI: Cocos Creator doesn't turn on a new extension by itself. Then open the panel from Extension > AFK AI, and dock it wherever you like.

Download

Download for Cocos Creator

Free to download

File
afk-ai.zip
Version
0.1.0
Size
28.6 KB
Runs on
Windows and macOS
SHA-256
a3055b1b8176051dfd594273d64072c171d51bcbb12ec0a8be4280d446434a62

Requirements

  • Cocos Creator 3.8 or later, on Windows or macOS
  • An afk.ai account: you sign in with Google. A free account gets 3 rigs a month.
  • An internet connection: the rigging happens on AFK AI's servers.

Use it

  1. Click Sign in. Your browser opens afk.ai: sign in with Google there, then go back to Cocos Creator. The panel shows your email and how many rigs you have left.
  2. In the Assets panel, select a model: an .fbx, .glb or .gltf file, or something inside it, like its mesh.
  3. Choose its Body type (Human, unless it's an animal, a creature or an object), then All animations or Rig only. Leave Facing on Auto.
  4. Click Rig. The panel shows the upload, the rigging (about a minute) and the download.

Sometimes the browser can't hand the sign-in back to Cocos Creator (some firewalls and browser settings block it). The afk.ai page then shows a sign-in code: copy it, paste it under I have a sign-in code, and click Use code.

Each rig uses one of your account's rigs, the same as on afk.ai/rig. A free account gets 3 a month, with the free animations; a plan gives you more rigs and every animation. A rig that fails doesn't count.

What you get back

Where
hero_rigged.glb next to hero.glb, added to your assets with its animations and selected. Rig again and you get hero_rigged_2.glb: nothing is overwritten.
Your original
Not changed.
Later
Stop waiting stops the wait, not the rig. Click Get the result a little later to fetch it: results are kept for 24 hours.
What AFK AI makes, in 3D: the model on a skeleton made for its body type, with its skin weights painted and its animations. Drag to turn it, and pick an animation to play. Knight: Medieval Knight by Andy Woodhead, CC BY 4.0.

Limits worth knowing

  • Models up to 50 MB. A .gltf must have everything embedded in it: if yours comes with a separate .bin or textures, export it as .glb instead.
  • Select the model in the Assets panel, not a node in the Hierarchy.
  • Stop waiting doesn't stop the rig, which still counts.

Questions

Should I install it Global or Project?

Global puts AFK AI in every project on this computer; Project puts it in the open project only. Either way, click Enable after installing.

The rigged file doesn't show in the Assets panel.

It's saved next to the original. Refresh the Assets panel.

Which versions of Cocos Creator does it work in?

Cocos Creator 3.8 and later.

Is AFK AI for Cocos Creator free?

It's free to download. Each rig uses one of your afk.ai account's rigs, the same as on afk.ai/rig: a free account gets 3 a month, with the free animations, and a plan gives you more rigs and every animation. A rig that fails doesn't count.

Does my sign-in end up in my files?

No. Your sign-in is kept on your computer, in your own user settings, never in a scene or project file, so sharing or committing your work never shares your account. Sign out forgets it.

Can I use the result in a commercial game?

Yes. The animations are CC0 (public domain), and your model stays yours.

AFK AI for your other apps

All plugins →

Rather rig in your browser?

afk.ai/rig rigs the same way, with a preview, fixes and every download format.

Rig a model