Free · Runs in your browser · Nothing to install
Drop in a character, creature or robot. afk.ai places the skeleton for you, then pick from 170+ animations and export for Unity, Unreal, Godot or Blender.
Drop your model here to start rigging
GLB, GLTF or FBX
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GLB, GLTF or FBX. Characters, animals, monsters, robots.
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An AI model running in your browser places the joints and paints the skin weights. Nothing to adjust.
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Preview 170+ clips on your model, then download a rigged GLB.
Nine skeleton templates, each with its own animation set. Rig a knight, a fox, a dragon or a spider in the same few clicks.
Every clip plays on your own model before you export. Mix and match, attach props, and download only the ones you need.
Download a GLB or FBX with your model, its skeleton and the animations you picked, ready to drop into a game or scene.
Yes. Rigging, the animation library and exports are free. You sign in with your Google account, and the site is supported by ads.
No. Tell it what the model is (humanoid, four-legged, dragon and so on) and an AI model places the joints and skin weights for you, right in your browser.
Humans and humanoids, four-legged animals, horses, birds, dragons, kaiju, spiders, snakes and fish. Each has its own skeleton and animation set.
Upload GLB, GLTF (with its .bin and textures) or FBX. You get a GLB with the skeleton and every animation, ready for Unity, Unreal, Godot, Blender and Three.js.
Yes. The skeleton templates and animation library are CC0 (public domain), so you can use them in commercial games and videos without attribution.
A desktop or laptop with a graphics card, in Chrome or Edge. The first rig downloads the 1.1 GB AI model once; after that it starts right away. Phones and tablets aren't supported yet.
No. Rigging runs in your browser, and your model never leaves your computer.
Rig models from code or let your AI do it: an npm package and MCP server that runs locally, with every joint open to adjustment.
Animate without a skeleton: cloth and wind on selected parts, motion paths for whole objects, and music-reactive animation.
Already have an animated GLB? Play back and inspect every clip on it before you ship it.
Upload a model and have it rigged and animated in a couple of minutes. Free, with nothing to install.
Rig a model